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Ubisoft Montreal
Senior User Interface Artist
Remote

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Company Description

Ubisoft is a global reference in video gaming, with teams around the world creating original and memorable gaming experiences—from Assassin’s Creed to Rainbow Six to Just Dance and many more. We believe that diversity of perspectives advances both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our journey and help us create the unknown!

Position Description

As a Senior User Interface Artist at Ubisoft Montreal, you will create the visual elements that guide players seamlessly through the game and support a clear, immersive, and intuitive experience. You will place players at the center of your design process to eliminate any friction between them and the gameplay. Thanks to your work as a Senior UI Artist, interfaces will naturally answer the essential questions: what to do and when to do it.

What You Will Do

  • Collaborate with the UI art direction team to understand the game's visual identity and guidelines
  • Work closely with user experience design, interface technology, UI programming, and game design teams
  • Take artistic ownership of complex, cross-functional interface systems
  • Design the HUD, selection menus, progression menus, store menus, and seasonal content interfaces
  • Participate in creating live-ops elements, including events and evolving content
  • Deliver hands-on production, including layouts, consistent iconography, and functional animations
  • Create interface animations that provide clear visual feedback, good rhythm, and optimal readability
  • Balance artistic ambitions with the technical constraints of the game engine
  • Iterate and refine your work based on team feedback, including bug fixes and optimization
  • Collaborate with the localization team to adapt interfaces for different languages

Qualifications

What You Bring to the Team

  • Proven expertise in visual interface design for video games
  • Mastery of design and prototyping tools, as well as game engines
  • Excellent understanding of ergonomics principles and information structuring
  • Creative, collaborative mindset with a problem-solving orientation
  • Strong communication, presentation, and interdisciplinary collaboration skills
  • Openness to feedback and ability to adapt your work accordingly
  • A strong interest in player-centered design and visual communication

What to Send Us

  • Your resume highlighting your experience and skills
  • A portfolio showcasing relevant UI and visual design projects

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