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Ubisoft Montreal
IT Project Manager Gameplay Programming
Remote

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Company Description:
Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable experiences—from Assassin’s Creed and Rainbow Six to Just Dance and much more. We believe that diverse perspectives allow both players and teams to thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

Position Description:
Rainbow Six Mobile is looking for an IT Project Manager – Gameplay Programming to lead the technical vision and execution of the player experience, including our tactical gameplay loop, numerous progression systems, in-game menus, and many other aspects.

As the PM for Player Experience, your responsibilities will include:

  • Working with associate producers to set realistic production targets for team leads and production managers, and ensuring they are met within agreed timelines.
  • Collaborating closely with our technical director, technical architect, and other PMs to ensure all departments work toward the same high-level project goals.
  • Having regular discussions with game directors and lead designers about future features or improvements, the technical feasibility of proposed changes, and the overall game feel.
  • Working closely with our QA leads in Montreal and Bucharest to maintain high-quality builds at all times, enabling developers to work, test, and deliver without roadblocks.
  • Identifying staffing needs for our core gameplay, AI, and UI teams to support both cross-functional mandates and the R6M product teams. If necessary: opening requisitions in RPM, working with the studio recruiting team or reallocating existing staff to ensure production goals are met.
  • Promoting technical excellence and innovation on the project by leading technical leads, supervising gameplay team leads and their reports, and encouraging the team to pursue ambitious, high-quality solutions with the Core Team.

Qualifications:

  • Bachelor’s degree in Computer Science, Software Engineering, or a related field
  • Over 10 years of programming experience (C# / Unity, C++), including at least five years managing video game programming teams
  • Experience in shipping at least one complete game
  • In-depth understanding of video game production (animation, audio, 3D, etc.) and the realities of different working teams
  • Excellent command of programming principles
  • Leadership skills and a team spirit, supported by strong communication abilities
  • An empathetic approach to stress management in a dynamic environment (there’s always a solution, and you know it)
  • An open and innovative mindset, coupled with strong analytical skills
  • A teaching approach and the desire to share your extensive technical expertise

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